hello! i’ve been working on a Classic Roblox style roguelike game for a couple months, i feel like as simple as it may seem, i’ve actually poured a LOT of effort into it, and it’s my first game that i would consider a major drop that i really have high hopes for, but i could really use some feedback!
i’m looking to up my session time and retention. i could really use some feedback from other developers! please let me know what you think, and thank you!
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Hi, very serious question, what makes your game unique?
I want you to answer from the context of what’s already out there on Roblox and how you compare. From your answer I will tell you (my guess), if you need improvement or not.
The amount of work you put into it is amazing though.
hi! thank you for your response.
i feel like my game separates from others because it’s an original idea but has taken inspiration from many other popular indie games. i’m not just trying to make a cash-grab game. i’ve made something i feel like people will love replaying, playing with friends and grinding on, while also clicking with classic players. even i felt nostalgic a couple times playing it.
i’ve created original boss fights, characters, and detailed some of the most subtle things that most games overlook. i’ve used and dug for many of roblox’s original assets, sounds, ui’s and recreated them unique and memorable. just an example, even if it’s something like a subtle camera sway movement with the wind matching the games current ambient sounds, something a lot players won’t even notice or something that most games don’t care to add, but it adds personality and character to my game, and i know even slight movement from the camera can keep the player actively playing because the game is never dull. again something that a lot of games nowadays overlook or don’t care about.
i want to figure out what it is i need to fix to improve my games demographics.