Classic Shirt renders on wrong regions with “Golden Suit of Bling Squared” & “Ten Million Robux Man” bundles (R6 & R15)

Summary

When a Classic Shirt is worn together with either the Golden Suit of Bling Squared or Ten Million Robux Man bundles, the shirt texture is applied to incorrect body regions on the bundled LeftArm/RightArm body parts. This happens on both R6 and R15 avatars and results in a permanently wrong appearance (misplaced sleeves/bleeding onto hands/forearms).

Steps to reproduce

1. Set avatar type to R6 (also reproduces on R15).

2. Equip one of these bundles:

3. Golden Suit of Bling Squared (arms contain jacket sleeve textures)

4. Ten Million Robux Man (arms contain suit sleeve textures)

5. Equip any Classic Shirt (plain shirts included; no layered clothing required).

6. Join any experience or play-test in Studio.

sample photos;
Golden Suit of Bling Squared R6&R15


Ten Million Robux Man R6&R15


Expected behavior

Either fully cover the entire hand and wrist,

Or not cover them at all,

Or the affected bundles should be redesigned so their arm parts align with Classic Shirt mapping.

The current inconsistent “partial coverage” is unintended and breaks visual fidelity.

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