(Could not find a better category to put this post in.)
Classic Thumbstick breaks the camera as shown below.
Basically, when the player’s camera is manipulated in any way through scripts, the thumbstick will think that the finger on the thumbstick is also controlling the camera. This hasn’t been fixed for a long time and desperately needs attention.
Dynamic Thumbstick does not have this problem, but switching between thumbsticks after using one for years is always an extreme pain.
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Another revive, idk if this is gonna bring attention to the Roblox devs
The thing is, the camera is manipulated when 2 sources of camera movement tries to communicate with the angle, there is also a bug, when you move camera and open the Menu GUI, it begins to zoom in and out, making it impossible to see the environment around you, depends on which way you’re looking. This has been an issue, ever since Roblox was ported to Mobiles Phones, but it really is unfixable, because it could be a Display Touchscreen Sensor issue too.
Oh… couldn’t it be fixed if Roblox just didn’t count touching on the thumbstick as moving the camera? Cuz that seems to be the problem
You’re supposed to send this to @Bug-Support
Behind the thumbstick, the game is visible, so that’s the issue.
So how does it not break the camera all the time, and not just when the camera is manipulated by the experience?