I believe it would be much simpler and less prone to errors if ClickDetectors had the “Enabled” property. Currently, both UIDragDetector and DragDetector have the “Enabled” property, so I don’t see why ClickDetector shouldn’t have it. It will be a quick and easy way to disable user input on it.
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I agree. As of currently, the only way you can “disable” a clickdetector is by either parenting it to something else, or setting the click distance to 0. I think that this is something they should have done years ago.
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