I had made this post before, but it had a somewhat hazy layout, which ultimately led to it getting blocked (I apologize, lol). I double-checked using the search feature, and I am pretty sure that, other than my old locked report, this has not been reported.
I think I’ve gotten my point across. The glitch I’m specifically referring to is when you click the Play / Test button in Roblox Studio to test your place or experience: the Developer Console displays both warnings and prints (and basically anything else that usually shows up) from all script contexts (server, client, legacy etc), no matter if you’re on the Server or Client tab.
This is really annoying, as I’ve gotten into the habit of using the Developer Console instead of the Output tab.
Thanks for reading my rant!
Expected behavior
I expect each tab to display contents reflecting its purpose. For example, the server tab should only show prints and warnings from the server, and the client should only show prints and warnings from the client.