Here’s my video link: bruhx10 - YouTube
The problem is that the part moves on the server, but stays in the same place on client
Here’s my code:
game.ReplicatedStorage.Place.OnServerEvent:Connect(function(player, cup, part, place)
local modal = Instance.new('Model',workspace)
for i,v in pairs(cup:GetChildren()) do
v.Parent = modal
end
modal.Handle.Name = "Handle1"
modal.Parent = workspace
modal.Handle1.Anchored = true
local pos = part:FindFirstChild(place)
modal.Cup.Position = pos.Position + Vector3.new(0,.4,0)
print(part:FindFirstChild(place).Position, "A")
print('done')
print(modal.Cup.Position)
end)