Hi there! I’ve been working on a solo project recently, and there’s a really huge issue I’ve stumbled upon.
I made drawers and doors that have ProximityPrompts inside them, and once interacted, it fires a RemoteEvent to all clients to animate it (for smoothness). It works perfectly!- well, in Studio… Because whenever I test out my experience on regular Roblox, the ProximityPrompts are DELAYED.
The issue is probably because it’s being activated through server instead of client - and activating through client would work SO much better, but I just can’t figure out how. I know I could probably make a LocalScript for the player to activate the objects through that script, but then, how would I fire it to other clients too?
Anyway, I’d appreciate any help! Thanks in advance! ![]()