Client-sided Tween works in studio, but not in-game?

I’ve been having this weird bug lately that TweenService on two specific doors seems to not work in-game, but is perfectly fine in studio. I have no idea why it isn’t working, but I believe it may have something to do with tweening CFrame on the client? Besides from that, I have no idea whatsoever.

Here’s the door in Studio:

Here’s the door in-game:
2022-06-11 03-04-59
(won’t let me upload it)

Let me know if you find any fixes or if there is any other thing I can do!
Thanks

image
Click that in order to change to Server mode, then try clicking the door buttons.

  1. OP was talking about client-side, all client-sided behaviour is not replicated to the server-side, unless hooked to a RemoteEvent etc. that can communicate between server-client.
  2. You cannot click anything with ClickDetectors or anything that takes input from the server view, it doesn’t make sense.

It was because the tween’s time was set to a sound’s timelength, and that sound’s timelength must’ve not loaded yet.