With “Enable Client/Server MDI for Play Solo” enabled (Studio Setting), Studio’s framerate degrades permanently after the 4th Play/Stop cycle and stays degraded until Studio is restarted. Disabling the setting fixes it entirely
I’ve seen a few other people with the same issue since the new Server tab was added, and turning off the Client/Server MDI setting fixed it for them too.
I also found that after the 4th Play/Stop cycle, Studio’s 1ms timer resolution request to Windows just isn’t there anymore, so Windows drops back to the default 15.6ms. Checked this with powercfg /energy. Studio shows up under Platform Timer Resolution when it’s fresh, then it’s gone after 4 cycles, even though the process is still running.
My Specs: Windows 11, 9800x3D, 4070ti, 32 GB DDR5