ClipsDescendants not working

Hello! I’m currently remaking an inventory system in my game but for some reason the ClipsDescendants property of one of my frames isn’t working. Any help is appreciated! Here’s a screenshot to show my issue:

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Clipping interaction with rotation has been broken for years.

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ClipDescendants does not work with rotated UI elements due to performance restrictions. You should instead use CanvasGroups.

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