ClipsDescendants now applies to SelectionImageObject

Reproduce the issue:

  • create a ScreenGui in StarterGui
  • create a Frame in ScreenGui
  • enable ClipsDescendants in Frame
  • create a GuiButton object in Frame
  • set the GuiButton size to Udim2.fromScale(0.8,1)
  • launch the game
  • use a gamepad or press the “`” key to hover over the GuiButton
    SelectionObject bug report.rbxl (74.1 KB)

ClipsDescendants is now applied to SelectionImageObject, which wasn’t the case before.

Video:

Expected behavior

I expect ClipsDescendants to have no effect on SelectionImageObject

2 Likes

The problem persists.

Thank you for the report! Will look into this and get back to you!

1 Like

We’ve rolled back the flag which caused the problem, it should be fixed now.