Reproduce the issue:
- create a ScreenGui in StarterGui
- create a Frame in ScreenGui
- enable ClipsDescendants in Frame
- create a GuiButton object in Frame
- set the GuiButton size to Udim2.fromScale(0.8,1)
- launch the game
- use a gamepad or press the “`” key to hover over the GuiButton
SelectionObject bug report.rbxl (74.1 KB)
ClipsDescendants is now applied to SelectionImageObject, which wasn’t the case before.
Video:
Expected behavior
I expect ClipsDescendants to have no effect on SelectionImageObject