Clone another head onto body without removing body

I’m making a game where the player would choose an outfit and then they can select the type of hair they want on their character. This isn’t done through GUI’s and I have the outfits working fine. I used a proximity prompt to clone the model with the meshes inside and it’s worked just the way I want it but I’m not sure how to swap out heads with proximity prompts other then cloning which removes everything off the body and just keeps the head.

Could anyone lead me in the direction of how to do this please.

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