:Clone() or :Instance.New()?

For what it’s worth, the answer I gave was from 5 years ago. Roblox has done an incredible job at optimising a lot of the backend along with Luau and the engine’s continual improvements. The times here aren’t going to significantly matter that much to you unless you’re writing time-critical code - so, as I said 5 years ago, it isn’t doing you a world of good to fret about the times unless those times are affecting the functionality of your system enough that you need to pick it apart deep.

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