local reward = game.Workspace.Materials[droppedMaterial]
print(reward)
local droppedReward = reward:Clone()
droppedReward.Archivable = true
print(droppedReward)
--droppedReward:SetPrimaryPartCFrame(CFrame.new(0, 50, 0))
print(item.Position)
droppedReward:MoveTo(item.Position)
Hi! Title pretty much sums it up, im trying to clone a model and then move the cloned model to another part’s position.
In the code, reward prints what im trying to clone, droppedReward prints the cloned instance, and item.Position is the position of the part that im moving the cloned model to. I’m confused because droppedReward prints (the instance) however the instance is never cloned.
@NeoGaming_RBLX i believe you have studio open. When printing instances using the command bar, go into the output and click the printed thing, it will select the instance itself