Cloned part going above object

Im trying to clone something and put it inside the character as a death effect. Whenever I move the position of that part to the HumanoidRootPart, it goes above the character instead of inside/directly to the position.

I have tried to subtract the Y value clone.Position =, hrp.Position.Y - 5, hrp.Position.Z)
I have also tried to make the item I wanted to clone massless.

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Try using CFrame instead and see if that fixes it?

clone.CFrame = hrp.CFrame

clone:SetPrimaryPartCFrame( i dum ;-; am i doing dis right? y dis no work xdxd

Oh it’s a model, the CFrame Property is already a CFrame, no need to create a new one