Feedback
First Impressions: Honestly, the game doesn’t look that well, looking at the thumbnails.
From what we see, they don’t look aesthetically pleasing, and this is the player’s first impression of the game. You need to try to draw themselves in with the thumbnails.
Start: The game’s loading screen seems to be something that’s frequently seen in some games. While this isn’t inherently bad, I’d consider doing something else to show something unique. Also, as there is very minimal UI or assets that’d need to load in, you could likely scrap the loading screen.
Starting Place: I’m a bit puzzled on what’s happening here. Right away, based on how the game looks, you shouldn’t try to sell the game at 25 R$. There’s much work to be done still, and we’re here to help.
The starting place is quite bland, and this isn’t wanted to attract players. There’s very little instruction on what to do, so in the first 5 minutes, I was left wondering what to do. Additionally, on top of that:
Considering this thing was going to be paid, a donation box as the biggest asset wouldn’t be in your best interest. It gives off the assumption that you’re kind of “money hungry”, that you’re trying to get as much R$ as you can. Additionally, the Noob morph is clearly free-modeled. As morphs are essential to your game, it’s best that you put good focus onto them, rather than having free-modeled ones. Then, you can go for originality. My suggestions are also to cover up more space in the starting area, as it’s looking bleak in the meantime.
Teleported Place
Right off the bat the map’s terrain isn’t looking so well. It seems like many parts are
unnatural as for example, in many areas, there’s vertical cliffs going just straight down. This is also a gigantic map, and without any instruction or clue of what to do, there’s nothing I can do, really. I left pretty quickly, which isn’t a good thing. A goal to have good player retention.
Miscellaneous
I ran into someone named @PandaPb, who said he was partly working on this. He said that the plan was to hire other developers to help do the buildings. If you do, I’d advise you to make sure you have the appropriate funds.
TL;DR
The game needs a lot of work, and wouldn’t perform well even if it stays free. However, there’s still many things you can do and fix and turn it the right direction! Perhaps remove the Donation box, as it’s too clunky, cover up more space in the areas, try to make custom morphs, not free models, and to work on the terrain. Also, add some UI interaction and instruction to help out the player. Perhaps remove the loading screen, work on the thumbnails, and work on the game’s quality. Good luck on Morphy!