So I’m trying to change the color of an image. I understand you can only change the darkness and brightness. However, the image base color is white. When the player selects a team, the image color changes to the team color. However, when they respawn, the color doesn’t change properly. It just stays the same white color. (The code is no different)
local guilevel = char.Head:WaitForChild("guilevel")
if guilevel == nil then return end
if player.Team.Name == "Dominators" then
guilevel.frame.ImageColor3 = Color3.fromRGB(0, 85, 255)
else
guilevel.frame.ImageColor3 = player.TeamColor.Color
end
Yeah, that didn’t seem to solve the issue for the CharacterAdded. I don’t believe its an issue with the event. I think it has to do with the color. For example, the color3 is supposed to be 0,84,244. However, I’n the output it prints the color to be:
Okay, I’ve found the solution, I made a silly mistake. It has nothing to do with the color. I manually changed it back to the original color before the script ends.