Before I submit a official form about hiring. I have a few questions. For a simple city game like mine that doesn’t require advanced scripting or UI designing.
Can pay vary from the thousands instead of the 10 thousands and higher? I see a lot of people willing to pay over 10k to hire. Any chance for a simple game like mine I can offer people around 1.5-5k ?
Well if it’s simply and easy to do I think that 5k will be just fine but when you post say that the price is 5k but can be negotiable.
I don’t know why you posted this here. You could have just PM’d someone who has hired before. Also, you could have looked through recruitment and check what other peoples prices are. Paying the minimum just shows that your looking for new developers and not experienced ones. Experienced ones temd to charge more, whereas new developers would take the minimum price but you might not get what you want and they maybe limited in what they can do.
Since I don’t have much info about your game. I think 1k-5k could get you around 3 builds. Remember you can always pay percentage!
Questions:
How many buildings does the builder have to make?
How complex would UI’s be?
What do you mean by simple?
The programming market is quite limited so you would end up paying over 25k. Would you be able too?
People offer sometimes 100k robux. Why would people take this job?
One way to look at the ‘cost’ or ‘lowest price’ to hire someone, is to translate the Robux back to $ that the developer/programmer/builder would receive through the Developer Exchange.
With the fixed rate of 100.000 R$ = 350$, the question “Can I pay a couple thousand instead of the 10 thousands and higher?” translates to “Can I pay a couple dollars instead of hundreds”. And generally speaking, you won’t find many developers who would take the offer.
If you’re aiming for a lowest-possible offer, that is still ethical, you can take an amount (i.e. minimum wage 10$-15$) and multiply it by the estimated amount of work, measured in hours. Translate it back to R$ and you’ll have at least a somewhat sensible estimated price.
Following that rule of thumb you’ll find that you’ll easily have to offer 10k R$ or more for a 3-hour task. That is assuming you’re paying minimum wage, which is still easily only 20% of what experience developers would ask (Usually 50$+ an hour).
It’s a free market however, and you’re free to offer anything. Do understand that the amount you offer will directly impact the quality of the developers / work you’ll get in return. And offering 20$ for hours of work certainly won’t leave you a good impression amongst the other developers reading your post.
Basically with any project this is the formula you should use:
Quality = Payment x Time.
If you enlarge time or payment, the quality will improve.
Skilled labor isn’t cheap, and cheap labor isn’t have skill.
@TrustMeImRussian He did not mention skill he just said it’s pretty simple and it’s not to advanced
please read it correctly next time.
For smaller projects, or projects lacking funding, you still have traditional indie options available. I’d suggest trying to inspire developer friends about your project. Sharing split or percent of games can become messy with the common method continue content updates, but they are sometimes the only method available when trying to secure development resources with little-to-no funding.
TLDR; Make friends within the development community. Work on the game pitch. Offer percentages.
Just because something is ‘simple’ does not mean it doesn’t require skills. In fact, sometimes there’s a lot more involved in creating crisp and clean ‘simple’ designs then what you might think. Either way, you get what you pay for.
You can see this happen a lot with smaller builds, like weapons or furniture even. Something that looks simple never means its just as easy as you believe it is to create. When it comes to buildings its actually sometimes difficult to come with designs on what you’d like to create.
One time I had someone ask for some weapon models but priced them around 250 each, I asked him why the prices were pretty low and he said that they’re small and simple.
Well I just started making games and I’m extremely low on robux in opinion I just need a intermediate and closed to advanced programmer that can do no more than a game like Jailbreak. Since I’m low on robux I can’t offer much and working alone is hard because of other activities I have to do apart from working on a game in roblox. I made this post because I didn’t know exactly how much robux someone would need in order to work for me.
An intermediate/ close to advanced scripter probably would cost you a pretty penny. I don’t think to do around the same scripting as Jailbreak would be easy and Jailbreak has quite a few scripts, doesn’t it?
Well what I mean is, a person has the ability to script a game like Jailbreak but like you know the robbing part I won’t need that. Basically a scripter that can go close to this game: https://www.roblox.com/games/2534724415/Emergency-Response-Liberty-County-ALPHA#
Also how do I close this thread?
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