Hello!
I am a Full stack roblox developer, UI/UX Designer and programmer with 4 years of experience.
My other interests include Psychology, Philosophy, Sociology.
Alongside, my expertise in SQL and ollama allows me to make an AI Discord Bot with Knowledge Similarity Searches and a database!
I can fully accommodate you with data-engineering and analytics or even make an AI to extend your databases of data and make necessary hypothesises!
I work with such file extensions as .DB, .CSV, .JSON.
Backend
I am interested in working with advanced CFrame animations or trigonometry and will be able to make cutscene animations, Camera Manipulations, advanced vehicle systems, more!
Frontend
I am using either HTML and CSS or Figma for my creations. I can and will always inquire during various parts of progress about it’s similarity to your vision and make respectful adjustments!
Projects regarding optimization and backend systems
A vehicle's camera manipulation test! (2025)
This was a recent project to use advanced CFrames and combine it with vehicle simulations.
- This has intermediate-advanced camera manipulation and physics.
- The vehicle has suspension.
- Obviously I could add much more visual effects, however the project is limited to camera effects. I can add brakes, lights, window cleaning, animated doors, etc.
The car mesh is not mine.
No immersive flipping mid-air or visual effects yet, however I can easily add that!
External Media External Media
CHESS Project (UI/UX, Systems, Optimization)
Chess is one of my leading current solo-projects.
- Within this project, I train myself to do multiple systems. This includes UI and UI animations & backend, scripting, optimizations, modular and scalable code, difficult systems.
- It’s over 800 lines of intermediate-difficult analytics for the main chess system.
- However, while the project goes on, multiple other systems will be added, such as puzzles, lessons, etc.
This project has already done and will mainly guide me in UI/UX, optimizations and heavy systems.
Currently finished systems: Defending pieces, Check, Checkmate, Stalemate, Castling, En Passant, Verifying legitimacy of moves and many more!
Projects regarding frontend, UI and UX
3D UI admin panel mechanic (early 2024)
This was a project to try out making 3D UI.
- However not scaled for various devices, it was very fun to make, including all the UI animations.
Various UI/UX finished work
Ostensibly, you can consider the UI of these banners as some of my finished works.
You can always inquire me for more works of mine!
Open-source PhysicalVector Module!
PhysicalVector is a major project of mine. It’s a free open-source module that allows you to create, configure, edit, destroy and animate vectors (arrows) in Workspace.
Short Summary
The Module uses advanced OOP and has 2 constructors:
PhysicalVector.new()
PhysicalVector.fromMatrix()
Vectors are objects of the metatable PhysicalVector with such properties as
- adornee (the object, in the center of which the vector starts)
- Point2 (the point that vector points to)
- Color
Any vector is updated via the method PhysicalVector:update()
or PhysicalVector:updateMatrix()
The module allows you to add and edit a hovering text above the vector with the method PhysicalVector:AddHoverText()
and PhysicalVector:RemoveHoverText()
PhysicalVector allows you to animate vectors with an entire Animations type with many configurations.
Such animations are present as
PhysicalVector.Animations.Grow()
PhysicalVector.Animations.FadeOut()
PhysicalVector.Animations.MovePoints()
And many more!
Official Source
PhysicalVector’s official github repository: Github - PhysicalVector Module
It contains much more information, the source code, examples and tutorials, license and the API.
Notice, all prices are negotiable.
Before accepting the commission, we should negotiate the deadline, payment and tasks.
My timezone is UTC + 7 (GMT + 7).
I am capable of working up to 18-22 hours a week.
I am usually busy on mondays and wednesdays
- By giving me a commission you have to pay 25% upfront fee.
- I will Never accept your commission if it breaks Roblox ToS.
- I will Not give refunds if you cancel the commission after completion and full payment.
- I can refund if you cancel the commission halfway through the completion.
- I can decline or delay any task following the agreement.
- If my work is not finished till the deadline, I can offer compensation of lowering the payment or negotiable refunds.
- You cannot share, distribute my work with anybody other without my permission.
- You cannot use my work for commercial purposes without my permission.
Please send me a message on Discord (13+) if you wish to give me a commission!
There, outline the necessary tasks, payment, your timezone, and the deadline.
If I am not replying after 24 hours, I have declined your commission.