{CLOSED} Unannounced game, looking for devs. [Inspired by Spyro and Mario 64]

Looking for developers for an unannounced game

What can I tell you about the game before you apply?

You will be working with other developers on an unannouced game, highly inspired by ‘Spyro: The Dragon’ and ‘Super Mario 64’.

Who am I looking for? (Full Time)

  • 1 music composer
  • 1 or 2 scripters (who can work together.)
  • 2 3D graphic designers
  • 1 2D graphic designer

What everyone requires in order to apply

Everyone must:

  • have at least 1 year of experience in Roblox Studio.
  • be active at least 4 days a week for 3 - 5 hours for each of those 4 days.
  • be able to keep secrets about the game and to not leak stuff.

What you require for your job

  • Music Composer:
    - You must have made at least 5 good songs before, for other games
    - You have to be able to create something unique for each world, you will get to see images or have a chance to walk around the world so you know how the music has to be composed.
    - You must be able to meet deadlines.
    • Extra: You have composed for a popular game before.
  • The Scripter(s):
    - You have scripted a small (or big) game before.
    - You must work clean when scripting so other scripters can translate your work.
    - Be able to script a story, character(s), enemies, leaderboards, etc…
  • 3D Graphic Designer(s):
    - You must have experiences with Blender or Maya.
    - You must be able to import your creations without any issues into Roblox Studio.
    - You must be able to build landscapes, buildings and objects in Blender or Maya with the least amount of triangles you can do it with while still having an amazing look.
    - You must be able to add textures and colours to your objects in Roblox Studio. (Textures will be given to you if needed)
  • 2D Graphic Designer:
    - You most own and have at least 2 years of experience with Illustrator and Photoshop or any other (good) software to create 2D Graphic Design with.
    - You must be able to create gui’s and simple (but nice) textures.
    • Extra: You have made a logo before.

Payment

Everyone (exept from the music composer and the scripters) will receive 10% from the Robux that we get from the game when it has been released.
The 10% that you get isn’t the final decision, this can be changed (higher or lower) when applying.

Scripters will receive 20%, this can get higher if the application was really good or if you do great work for the team

The Music Composer will get paid for each song (in Robux), he/she decides the price (with me) when applying.
The better your music, the more Robux you can ask when applying.

What will happen when you apply?

I will ask you a few questions about your work and why you want to work with us.

Contact

Interested?!
Please join this discord: Io Entertainment Studio and contact me via DMs: ‘Gamer_io#7094’
You must be 13 years or older to apply.

Good luck, and thanks for reading this!
Feel free to comment below if you have any questions!

Have a nice day!
-Gamer_io

2 Likes

I’m not really sure if people can be on for 20 hours a week, it seems a bit absurd on how much time they need to spend.

2 Likes

Everyone earning 10%? most times scripters earn more %% then builders, modellers and others. Also, maybe a list of how many positions are available and team list so we know where all potential %% is going throughout.

Also, seems like your only payment is %% is there any back plans that we should know incase the game isn’t successful.

3 Likes

I know that some people can’t work that long, so to fix that issue I would talk to the person and decide how long he/she will work instad.

Yeah, that’s something I didn’t really think about to be fair. I will change this in a few moments.

About a back plans, I want to pay the devs in % % because I can’t tell yet how much we will earn.
If the game isn’t succesfully I would pay the developers with my own money instad, so they didn’t work for nothing.

Thank you for your question!

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