Clothing significantly more compressed and grey lines appearing in games

This is why I generally treat the template as “mask” and work in other layers with removing it before exporting. Good practice for future sake, but, Roblox should try to look into this.

It may have something to do with a recent change to how Roblox handles textures, as I’m noticing a worsening problem in that some of my textures now have random holes in them.

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