Hello! I’m trying to verify the username in the orders table but it’s returning false. Any idea what I might be doing wrong when adding data to my table?
localscript:
local orders = {}
local function saveOrderData()
-- Get the selected items
local selectedItems = {}
for _, button in ipairs(clickedButtons) do
local itemName = buttonNames[button.Name]
if itemName then
table.insert(selectedItems, itemName)
end
end
local totalCost = calculateTotalPrice()
-- Create the order object
local order = {
username = Players.LocalPlayer.Name, -- Include the username
item1 = selectedItems[1] or "",
item2 = selectedItems[2] or "",
totalprice = totalCost
}
print("Order data obtained:")
print("Username:", order.username)
print("Item1:", order.item1)
print("Item2:", order.item2)
print("Total Price:", order.totalprice)
-- Add the order to the orders table
table.insert(orders, order)
return order -- Return the order table
end
-- Function to check if the order exists in the orders table
local function checkOrderExists(username)
print("Checking if order exists for username:", username)
for _, order in pairs(orders) do
if order.username == username then
print("Order found for username:", username)
return true -- Order found
end
end
print("Order not found for username:", username)
return false -- Order not found
end
-- Connect click event for yes request order button
buttonYesRequestOrder.MouseButton1Click:Connect(function()
-- Get the selected items
local selectedItems = {}
for _, button in ipairs(clickedButtons) do
-- Use the buttonNames table to get the item name
local itemName = buttonNames[button.Name]
if itemName then
table.insert(selectedItems, itemName)
end
end
-- Get the order data
local orderData = saveOrderData()
local totalPrice = calculateTotalPrice()
if totalPrice > 0 then
resetOrder()
ReplicatedStorage.remoteEvents:WaitForChild("close_OrderGUI"):FireServer()
toggleLoadingOrderSent(true)
wait(3)
toggleLoadingOrderSent(false)
wait(0.2)
local playerTeamName = Players.LocalPlayer.Team and Players.LocalPlayer.Team.Name
if playerTeamName == "Customer" then
local clonedTemplateEvent = game:GetService("ReplicatedStorage").orderTemplate:WaitForChild("clonedTemplateEvent")
-- Pass order data as parameters to clonedTemplateEvent:FireServer()
clonedTemplateEvent:FireServer(orderData.username, orderData.item1, orderData.item2, orderData.totalprice)
else
print("You are not in the Customer Team.")
end
resetButtonColor() -- Reset button color
else
warn("There are no items in the order or a template already exists.")
end
end)
-- Connect the MouseButton1Click event for the deliveryOrderButton
deliveryOrderButton.MouseButton1Click:Connect(function()
print("Delivery order button pressed")
local nearbyCustomer = checkNearbyCustomer()
local orderExistsForCustomer = checkOrderExists(nearbyCustomer)
if orderExistsForCustomer then
print("Order found for nearby customer:", nearbyCustomer)
else
print("No order found for nearby customer:", nearbyCustomer)
end
printOrdersTable()
end)