Hey I have code to generate an obby but it’s not fully working. Don’t mind my spaghetti code but I think it might be mostly the bottom:
local used = 0
script.Parent.Touched:Connect(function(hit)
if used == 0 then
if hit.Parent:FindFirstChild("Humanoid") then
used = 1
local name = 1
local part = Instance.new("Part", workspace)
part.Name = name
name += 1
local genScript = game:GetService("ReplicatedStorage").Generate:Clone()
genScript.Parent = part
local rand = 0
local distance = 0
rand = math.random(1, 3)
if rand == 1 then
if not part.Name == "1" then
if not workspace:FindFirstChild(name-1).Shape == Enum.PartType.Ball then
part.Shape = Enum.PartType.Ball
distance = 24
else
part.Shape = Enum.PartType.Cylinder
distance = 14
end
end
elseif not part.Name == "1" then
if not workspace:FindFirstChild(name-1).Shape == Enum.PartType.Cylinder then
part.Shape = Enum.PartType.Cylinder
distance = 14
else
part.Shape = Enum.PartType.Block
distance = 16
end
elseif not part.Name == "1" then
if not workspace:FindFirstChild(name-1).Shape == Enum.PartType.Block then
part.Shape = Enum.PartType.Block
distance = 16
else
part.Shape = Enum.PartType.Ball
distance = 24
end
end
part.Size = Vector3.new(math.random(8, 16), 2, math.random(8, 16))
part.Anchored = true
part.CFrame = script.Parent.CFrame:ToWorldSpace(CFrame.new(0, 0, 0)) + CFrame.new(distance, 0, 0)
end
end
end)
Please help