Collide Disabled but Collide Considerate Activated

So, in my game i have npc following you and i need to disable Collide but i cant, is not work if i disable it in studio is not work and i cant disable it in game to

I have make search on the form but i dont found suject can help me so i ask to you

In Studio image is say “disabled”
This make only this for Torso, Head and HumanoidRootPart

Have you tried to disable CanCollide of all Body Parts at once?

Yes :confused: in fact everything works (my script) well the only problem is that the player we contact him with the npc

Have you tried connecting it to RunService.Heartbeat or RunService.RenderStepped, you can disable them after you have removed the NPC.

1 Like

No i dont try, how i can make this ?

It’d be better to learn about them yourself. The methods are: Heartbeat, RenderStepped and Stepped.

Good luck in creating whatever you are trying to create as it is quite cool.

2 Likes

@T_eethyz Hey, thx for you link but i don’t manage to use this function :confused:
Like i know how use this but not how make all npc part collid disabled

Okay, so i dont know what i make but now is work. I just disabled all collid and change Colission Id of Torso, Head and HumanoidRootPart to 1 and now is work :slight_smile: