Collision between players

I have been trying to make a cinematic with animations, that 2 players have.
The players have body contact which means they are touching each other like in this video:

so the issue is that the camera is shaking kind of and its because of the collision between them.
I am trying to find a way to make this work well, but I can’t find any.
What I have done is to make a weld and weld their humanoidrootpart together and that what made it work but buggy.

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Is anchoring one of the humanoidRootParts while the animation is playing an option?

You can also use collision groups to prevent player’s characters from touching one another.