Collision help with my game

im currently making a game and in it i have a wall that moves from 1 place to the other, but the problem is the wall is meant to kill players in the way of it but there is also objects in the way that when the wall hits them it just stops, is there a way where i can make a wall not collide with objects but does collide with players?

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Yes! With collision groups

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how would i add players as a option on the collision groups?

Did you even read the documentation @gertkeno has given you?

Anyways, you’d just go over the character’s children, see if they are a basepart and add them to “Players” collision group

You don’t need to add players as a collision group, the wall already defaults to colliding with them.

Yes, just add the wall to one collision group, add the objects to another collision group, then untick the collision between them. This is shown in the link above.