So i have this skin color script that gives skin color to the player, but its not and making the values weird, no errors though, but what am i doing wrong?
players values are 1,2,3, or 4, corresponding with the color values
local GiveSkin = Instance.new("RemoteEvent",game.ReplicatedStorage)
GiveSkin.Name = "GiveSkin"
GiveSkin.OnServerEvent:Connect(function(Player, Number)
print("skin server received")
Player:WaitForChild("stats"):WaitForChild("SkinColor").Value = Number
print("gave skin value to player")
end)
local bucnhOfColor = {
[1] = {204, 142, 105},
[2] = {255, 204, 153},
[3] = {106, 57, 9},
[4] = {213, 115, 61},
}
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:Connect(function(char)
if plr.Team ~= game.Teams.Menu then
repeat wait() until plr:FindFirstChild("stats")
repeat wait() until plr:FindFirstChild("stats"):FindFirstChild("SkinColor")
repeat wait() until char:FindFirstChild("FakeLeftHand") and char:FindFirstChild("FakeRightHand")
print("character loaded for skin giving")
wait()
local val = plr:WaitForChild("stats"):WaitForChild("SkinColor").Value
wait()
print("got skin color value")
if val >= 1 then
wait()
if val >= #bucnhOfColor then
wait()
char:WaitForChild("Body Colors").HeadColor3 = Color3.new(bucnhOfColor)
char:WaitForChild("Body Colors").LeftArmColor3 = Color3.new(bucnhOfColor)
char:WaitForChild("Body Colors").LeftLegColor3 = Color3.new(bucnhOfColor)
char:WaitForChild("Body Colors").RightArmColor3 = Color3.new(bucnhOfColor)
char:WaitForChild("Body Colors").RightLegColor3 = Color3.new(bucnhOfColor)
char:WaitForChild("Body Colors").TorsoColor3 = Color3.new(bucnhOfColor)
print("gave skin clor using #bunch")
else
wait()
char:WaitForChild("Body Colors").HeadColor3 = Color3.new(bucnhOfColor[#bucnhOfColor])
char:WaitForChild("Body Colors").LeftArmColor3 = Color3.new(bucnhOfColor[#bucnhOfColor])
char:WaitForChild("Body Colors").LeftLegColor3 = Color3.new(bucnhOfColor[#bucnhOfColor])
char:WaitForChild("Body Colors").RightArmColor3 = Color3.new(bucnhOfColor[#bucnhOfColor])
char:WaitForChild("Body Colors").RightLegColor3 = Color3.new(bucnhOfColor[#bucnhOfColor])
char:WaitForChild("Body Colors").TorsoColor3 = Color3.new(bucnhOfColor[#bucnhOfColor])
print("gave skin clor using val")
end
end
end
end)
end)