Color3 support for MeshPart textures

As a Roblox developer it is currently impossible to tweak the Color3 values for a texture applied to a MeshPart. This property already exists for other texture features on the platform, including Images, Textures, and now clothing. Adding a Color3 property for MeshPart textures would allow me to upload a single texture for my MeshParts as opposed to uploading dozens just to allow for the ability to tweak the tint ever so slightly.

Use case:
I’d like to be able to tweak how dark my asphalt texture is for each roadway, but I can’t currently do that.

This feature has been requested several times before:

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A post was merged into an existing topic: Adjusting the Color3 of a MeshPart Texture