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You could make the v variable the sliders Y.Scale Position
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Just a heads up: if you really want it to be a ‘lightness’ slider and not a ‘value’ slider, then you’ll have to find a function for converting HSL into HSV or RGB. Roblox’s Color3 class only has constructors for these color models.
You can read about HSL vs HSV here: HSL and HSV - Wikipedia
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Solution found, just had to do this.
local v = ((0.96-rel.Y)/1 + 0.1)
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