Combat Particle Help

I’m making a combat system but I’m trying to add some particles that will give the combat a bit more life,
I ran across this a while back and I’m unsure on how they did their Parry particle as seen below, I messed around with the particle emitter settings but I still couldnt get anywhere near it same goes for the blood particle effect.

Gif:
https://streamable.com/ks2z8l

Any help is appreciated.

(I’m not sure if this is the right category for this)

2 Likes

Looks like it’s just a custom image for the particle and then a Trail(?) on the sword along with some creative particle creation. It’s a short living particle with high speed and high spreadangle.

Yeah, to me, it just looks like two different particles put together. One of them being the sparks, and the other being the trail.

And as for the blood, I think it’s just a sphere that has a trail on it, that will create a puddle on a .Touched event.

How are the sparks made?

which settings should i mess with, i tried myself and i couldnt get it to spread like that

They are just one singular image, not multiple ones.