Combat system? How do I start?

Not looking for scripts or anything just things I could use to make a script that can slash a swor d more then 1 time with different animations. I have NO idea on how to do this and my script planning is that it checks a value inside the tool to see what type of weapon it is like : Light, heavy, spears, stuff like that!

1 Like

Have an attribute of the sword type.

Detect when the Player sends input, such as a mouse click.

Maybe something like this would work for the two different slashes?

local function Slash(Anim)
local Animation = Humanoid.Animator:LoadAnimation(Anim)
-- Code for slash damage, etc here

local Mouse = game.Players.LocalPlayer:GetMouse()

1 Like

And I would lay out the script with a script inside of the tool, 2 or more animations inside and I should be alright. Thanks for your help!

1 Like