I am trying to create a function which compares a players data folder with the main data folder which is given to new players. If I add a new number value to the main data folder such as “Gold” I want it to be able to carry over to the player’s data folder next time they join as their saved data folder will not have this new value.
Say this is the original folder and I wanted to add a new value named “Hunger”
How would I make it so the players who have their data saved without the “Hunger” value could have it added to their folder the next time they joined.
I couldn’t really get my head around this and got a bit confused.
Sorry if this is worded badly.