I’ve been messing around with this concept for a game recently that I’m calling “Fungible Photography.”
The basic premise is that every “weapon” is this camera, which is paired with a special ability. Thinking along the lines of Splatoon, this would make it easier to implement special abilities through different camera customizations.
[Link to Proof of Concept Video] (Fungible Photography - Proof of Concept Clip - YouTube)
In the current proof of concept, all the players are placed into a map where endless waves of NPCs spawn for them to target and destroy, in a sort of ‘kill the most to win’ gamestyle. I plan to add more modes in the future, such as a team deathmatch, but I mostly wanted to get some proper feedback on the current version and ask for any tips/tricks that may make development easier.
Thanks for your time!