I started work on this yesterday. Using HTTPService and a MySQL database, I made a “minimap” which updates based on information sent from a ROBLOX game.
I just wanted to point out that this could be a cool feature for games and it would be interesting if more people would do stuff like this. If players have multiple monitors or a tablet, they can display things like the score, a minimap, character information, etc without taking up screen space on the main game.
Of course with the 500 request limit, you are sort of restricted, so there has to be some sort of management.
Just thought I would point this out. If you like it or not, I still think it would be cool to see more people adding stuff like this to their games.
Oh my gosh, controlling certain aspects of your PC game with a mobile app would be amazing on Roblox!
Someone make a resource management game where you can check your stats with a dedicated app :shocked:[/quote]
Google has made things like Super Sync Sports, so something like that isn’t too far off. Of course, the only problem is the 500 request limit (ROBLOX pls raise).
Ill try to see if I can get something like that working.
You must use a for loop to look through a “map” model or something similar. With thousands of parts this could majorly slow down the game. Or would you very carefully choose the most important parts of the map to display where walls / buildings are, sacrificing quality?