The concurrent user tab in the real time overview section of my game shows that 12 minutes ago I was at 300 ccu, when I had been watching it and it never went over 160.
Maybe Im reading it wrong but it had always shown the player count at the very moment. Furthermore the performance tab shows that in the past hour the ccu never went above 160 aswell.
It’s not fixed. Yesterday my game peaked at 330~ users (in the live counter, I kept checking) and that section above the counter currently tells me it peaked at 445.