While trying to detect if a player is pressing forward while in a seat (not a VehicleSeat) I discovered that using Enum.KeyCode.W for mobile players doesn’t return true like it does on PC (which I assumed it did for ease of use, how naive I was to assume
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Is there anything similar to Enum.KeyCode.W that’s usable in the same if statement as I already have instead of having to calculate directions based on GetMoveVector()?