So I have a spin part script and a bounce pad script. if i combine them the bounce pad script does not work, if they are in sep local scripts every thing works, I don’t know why.
what I mean by combine is to merge the scripts together.
Just tested the combined, and it works fine. However, it’s pretty sticky because characters don’t like having impulses applied to them. That’s an issue with the uncombined version, too.
I added humanoid.Jump = true right after you apply the impulse, that seemed to mostly fix it for me:
However it’s still a bit sticky when coming down on the pad, but that’s another issue.