Hi, i’m making a crafting system and i’m making it so that when you click the GUI, if you have the materials, you’ll get the item. My current code is here:
CraftingSpaceOne.MouseButton1Click:Connected(function(Player)
if CraftingSpaceOne.CraftableName.Value then
local toolname = CraftingSpaceOne.CraftableName.Value
local ClonedTool = game.Workspace.ServerScriptService.Script[toolname]:Clone()
ClonedTool.Parent = plr.Backpack
end
end)
CraftingSpaceOne.MouseButton1Click:Connect(function(Player)
if CraftingSpaceOne.CraftableName.Value then
local toolname = CraftingSpaceOne.CraftableName.Value
local ClonedTool = game.Workspace.ServerScriptService.Script[toolname]:Clone()
ClonedTool.Parent = plr.Backpack
end
end)
CraftingSpaceOne.MouseButton1Click:Connect(function(Player)
if CraftingSpaceOne.CraftableName.Value then
local toolname = CraftingSpaceOne.CraftableName.Value
local ClonedTool = game.Workspace.ServerScriptService.Script[toolname]:Clone()
ClonedTool.Parent = plr.Backpack
end
end)