I’m using Context Action Service, for an event when the player clicks, it fires two times, once when they click, and once when they release it. How can I stop it? I only want it to fire once.
local cas = game:GetService("ContextActionService")
local mouse = game.Players.LocalPlayer:GetMouse()
function FirePlacement()
print("clicked!!")
if mouse.Target == nil then
return
end
game.ReplicatedStorage.RemoteEvents.PlaceEvent:FireServer(mouse.Hit.p,mouse.TargetSurface)
end
cas:BindAction("BoundAction",FirePlacement,false,Enum.UserInputType.MouseButton1)