ContextActionService Disabling normal input events

Hello,
Here is my code:

ContextActionService:BindAction("Block", handleActions, false, Enum.UserInputType.MouseButton2)

It is for some reason disabling the normal function to move my camera, how can I fix this? I tried BindActionAtPriority too
The function it’s connected to just fires a remote

At the end of the function, you need to return:

return Enum.ContextActionResult.Pass

From the ContextActionResult Enum page:

Pass: If functionToBind from ContextActionService:BindAction() returns Enum.ContextActionResult.Pass, the input event is considered to have not been handled by functionToBind and will continue being passed to actions bound to the same input type.

This means it will run other functions bound to the same input. In this case, rotating the camera.