Hi everyone, basically I’ve been having trouble for a couple of days with this script.
The idea of it is that a player must be ‘stancing’ (which they can toggle on and off) in order to shoot a fireball. The problem is that Enum.UserInput.MouseButton1 doesn’t trigger the action. When I sub in a key code in place of it, the script works
perfectly.
I checked ingame, and the action does show up under binded actions in the F9 tab.
A weird thing is that, while on the F9 tab (sorry I can’t remember the actual name for it), if I click above the tab then it shots the fireball. I thought maybe that meant that the issue had something to do with priority level, so I messed a little with BindActionWithPriority() and different values, but to no avail.
Any help or suggestions are very much appreciated, thank you!