ContextActionService:BindAction disables movement keys

I’m using context action service and i binded an action to spacebar and now my character can’t jump.

is there a way to overlap this? where i can still jump and also run the function i binded to spacebar?

I think you can do this by return Enum.ContextActionResult.Pass at the end of your function

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If it should be used to jump across multiple platforms, use JumpRequest, if it’s just the space bar, use InputBegan.