I’m not sure what I am doing wrong, but when I Play Solo,
ContextActionService:UnbindAction("jumpAction")
Only works part of the time. Is there something I’m missing? I have it in a local script in StarterPlayer.
I’m working on a stamina system, so I’m trying to disable to ability to jump and let the “jumps” be handled on the server by using a remote event when space is pressed.