Controller Roatation in VR

Trying to get the roatation of the controllers, when i use lookvector it only gives me 0-1, not the full range of rotation. I cant use getpivot either

When you are talking about rotation what are you trying to achieve? Rotation has pitch, yaw, and roll (xyz) so you need to first get what axis you are trying to get the rotation of. On the other hand if you are talking about turning a scaler bwteen 0 and 1 into a rotation you can use

Rotation = X * (math.pi * 2)

Using math.pi * 2 (tau) will give a value between 0 and 2pi witch is a rotation in radians
if you need degrees you can use the math.deg function or

Rotation = X / (math.pi * 2) * 360