Two players, both affected by ControllerManager-and-its other-instances produced movement don’t work well when colliding with each other! Is this just the result of it being unfinished on Roblox’s end or is this something that I’m doing wrong?
Two players, both affected by ControllerManager-and-its other-instances produced movement don’t work well when colliding with each other! Is this just the result of it being unfinished on Roblox’s end or is this something that I’m doing wrong?