My controls seem to break randomly. I do call require(PlayerModule):GetControls():Disable() occasionally in my scripts but I’m sure that’s not the cause because it’s all done in one central function and I even print when the controls are disabled (I copied the latest version of the player module and added print statements)
Basically if I was already moving i continue moving without control and if I’m stopped I am unable to move or jump.
This is fixed everytime I call :GetControls() (don’t even have to call Controls:Enable())
video: