I am trying to make a UGC from this model I made in Roblox Studio entirely, but in order to make it into an UGC, I would need it to be a single mesh.
Thus came the issue where I exported the model from Roblox Studio as an OBJ file, then I imported it into blender. In the shaders tab, the colours are there, and the model looks intact and everything. However when I export the model into OBJ and import into Roblox Studio, there is no more texture. It becomes gray. So I am clueless to how to get the texture image/png.
I have searched through the forums and they were quite vague
