Converting Products/Gamepasses/Places from a test place to the actual game

I’m planning on having a testing place for my game, where I create the updates. If I add a new product/gamepass/place, what’s the best way to publish the test game to the real game if I haven’t added it to the new products/gamepass/place to the real game?

Use the PlaceId (or GameId if that’s more relevant) to check if you’re in the testing or live game, then decide which asset ids should be used during a purchase attempt or reject the attempt if you don’t have an id in for that pass yet.

You should generally just avoid the case of a missing asset by uploading everything you need before publishing. You’d still need the above method but at the very least you won’t have cases where a product or game pass is missing when you publish from the test to the live.

Thanks, that was pretty much my plan already I just wanted to know if there’s a better way to do it.