So, I have a conveyer. It leads into a hole. It also breaks.
Does anyone know if this is just Roblox weirdness? If so, how do I work around it? This is how the conveyer works, btw:
- AssemblyLinearVelocity set to 5 in the proper direction
- Object falls into hole
- Object is deleted
- Apparently object floats above hole
Does anyone know what could be going on? I honestly have absolutely no clue as to what could be going on, and this is effecting my development process as this is something that is very important to my game and I can’t necessarily move on with development without solving this issue. This is because I don’t know what could be causing this, and it could be any of the 3 parts most important parts of the game.