Hello, I’m making a tool drop system for my game. I want to place the dropped tool on the player’s humanoidrootpart but move it slightly forward to where your character is facing so I won’t pick it up again. This a script from the remote event.
local function Drop(player, selectedweapon, position)
local gunmodel = game.ReplicatedStorage.GunModels[selectedweapon.Name]:Clone()
gunmodel.Position = position -- position of the player's humanoid root part
gunmodel.Parent = game.Workspace
end
DropWeapon.OnServerEvent:Connect(Drop)
Please help. Thank you!
